This week, shading and small touch ups to the design were done. I’m not particularly great at shading to start with, though I think it turned out alright.
Though, I found it particularly difficult. Due to the colour scheme already being quite dark and learning how shadows project from a light source takes time.

Referring back to a passage from Project (6-9) Gear. Arden was based off of the Keres, malevolent spirits of violence, death and disease.
The black Dooms gnashing their white teeth, grim-eyed, fierce, bloody, terrifying fought over the men who were dying for they were all longing to drink dark blood. As soon as they caught a man who had fallen or one newly wounded, one of them clasped her great claws around him and his soul went down to Hades, to chilly Tartarus. And when they had satisfied their hearts with human blood, they would throw that one behind them and rush back again into the battle and the tumult.
Redfield, J. (1994). Nature and culture in the Iliad: The Tragedy of Hector. Durham: Duke University Press.
Though they functioned like the Valkyrie of Norse mythology – I chose to omit the wings that mythology suggested they have. Though, the final design still ended up being inspired by the bird, the Vulture.
Overall, I’m happy with how Arden turned out.




























































